Table of Contents
Titan Quest Build Guides Solo
This page is a complete listing guidebooks for building I’ve created to accompany Titan Quest. These documents were written by the year 2022 (or later) that means they’re up to date with The Ragnarok As well as Atlantis Expansion packs. I wrote the guides with my Anniversary Edition version of the game.
In games like this, I favor models that can withstand many hits and I usually focus on heavy resistances or for high survivability. I generally avoid glass cannons at all cost Keep this in mind when you are referring to all the designs on my website. There are some designs that differ from the ones on my website as builds in these types of games are extremely individual and are usually built around certain game styles.
1. Rune Masters Build Guide
Ranemaster marks the 10th Mastery of the Titan Quest Ragnarok expansion. This mastery is specialized in creating magical weapons that have devastating elemental damage. It’s similar to Warrior mastery, except that it deals damage with magic in lieu of the physical.
This build is focused on using dual throwing weapons that cause fire and damage. Therefore, the equipment required is throwing weapons with both hands. In terms of attributes, intelligence will be top of the list, but do not forget to place a some points on strength and dexterity till the weapons specifications are satisfied.
Running Mastery Skills
- Mastery Bar (32 points)
- Rune Weapon (10 points) Then magical Charge (16 points) Then energy drain (10 points) > transmutation (6 points)
- The Runeword is Explode (10 points) The Runeword is Burn (10 points)
- Wording of the Runeword Feather (6 points)
- Sacred Rage (10 points) = Fearful Force (6 points)
- Ackless offense (12 points)
- Rune of Life (6 points)
- Energy Armor (8 points)
for Cross Class Mastery
Earth Stonespeaker Build Guide
Stonespeaker greatly enhances the fire-damage capabilities of this model.
Earth Mastery Skills
- Earth Enchantment (12 points) > Brimstone (8 points) > Stone Skin (10 points)
- The level of volatility (12 points)
- Shield (12 points) Shield (12 points)
- Eruption (12 points)
- Stone Form (12 points)
2. Nature Mastery Build Guide
Wanderer is the most straightforward character to increase your level in the beginning of the game because of Call of the Wildthat is available from the very first level. This skillskill lets you summon wolf-like companions who can swiftly run and take out enemies. Also, you can summon the Sylvan Nymph which shoots enemies in long distance.
Three wolves can be summoned as soon as Call of the Wild reaches the level of 18. This is only possible through the use of items that can increase your level of skill.
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Nature Mastery Skills
- Mastery Bar (32 points)
- Call of the Wild (16 points) Then Maul (12 points) > survival instinct (16 points) +”Strength of the Pack” (12 points)
- Sylvan Nymph (16 points) -> Overgrowth (12 points) -> Nature’s Wrath (12 points)
- The Regrowth (16 points) + Rapid Development (8 points) Then Dissemination (12 points)
- Heart of Oak (12 points) Then Tranquility of the Water (1 point) Then of Stone (6 points) of Stone (6 points)
Recommend for Cross Class Mastery
Defence: Guardian Build Guide
Guardian is among the top tanks available due to the combined survival capabilities of Nature and Defense proficiency. The primary function of the Guardian’s Guardian will be to protect the survival of its pets through absorbing enemies and helping injured pets.
The most important attributes to consider for this build are endurance to put on the most durable armor, dexterity to enhance protection, and health.
Defense Expertise Skills
- Mastery Bar (24 points)
- Armor Handling (6 points)
- Battle awareness (12 points) > Focus (1 one point) Then Iron Will (6 points)
- Rapid Recuperation (8 points)
It’s up to you to decide where you will put the remaining points of skill.
Earth: Summoner Build Guide
Summoner lets you summon another companion , dubbed Core Dwellerthat can be used to tank many enemies.
I would recommend that you use equipment that will make it more difficult for your pet.
Earth Mastery Skills
- Mastery Bar (32 points)
- Summon Core Dweller (16 points) -> Inner Fire (8 points) -> Wildfire (5 points) -> Metamorphosis (8 points)
Dream Ritualist Builder’s Guide
Ritualist is a the Trance of Empathy which works for pets in this build. The damage reflect can be fatal to enemies of certain types while the life leech improves the pet’s chances of survival. Dream mastery provides you with a second pet, called Nightmare.
The best equipment is those that could increase the amount of damage to your pet.
Dream Skill Mastery
- Mastery Bar (32 points)
- Awakening of Empathy (12 points)
- Summon Nightmare (16 points) > Hypnotic gaze (1 point) Then Master Mind (8 points)
3. The Hunting Game Mastery Build Guide
Hunter is the ideal option for those who plan to build a bow-wielding character. The Hunter’s skill set is broad and includes a variety of passive, active, and toggled skills that work well with the long-range build.
The primary characteristics of this build are dexterity and strength.
Before we move on I’d like to remind you that the designs mentioned in this section only work with bow weapons.
Hunter Mastery Skills
- Mastery Bar (32 points)
- The art of Marksmanship (12 points) Then Puncture shot Arrows (12 points) > Scatter Shot Arrows (12 points)
- Volley (6 points)
- Wood Lore (6 points)
- Herbal Remedy (6 points)
- The Art of the Hunt (12 points) > Find Cover (8 points) Then the Trail Blazing (6 points)
- The Study of for Prey (8 points) > Flush Out (6 points)
- Gouge (6 points)
Class Mastery Class Mastery
Dream Haruspex Builder Guide
Haruspex blends capabilities of defense and offensive in this build, so you don’t have to worries about fighting.
Dream mastery skills
- Mastery Bar (24 points)
- Relative Trance (12 points)
- Lucid Dream (8 points) -> Premonition (6 points) -> Temporal Flux (6 points)
It’s your choice on where you should put the remaining points of skill.
Rogue Brigand Build Guide
Brigand will make your adversaries suffer a lot. This cross-class build is about dealing a lot of damage as well as the concept of DOT (damage in the course of time).
Rogue Skill Mastery
- Mastery Bar (32 points)
- Lethal Strike (12 points) = Mortal Wound (8 points)
- Open Wound (12 points)
- Anatomy (12 points)
- Envenom Weapon (12 points) -> Nightshade (8 points) -> Toxin Distillation (12 points) -> Mandrake (8 points)
- Flash Powder (8 points)
It’s up to you to decide where to put the remaining skills points
Nature: Ranger Build Guide
Ranger lets you summon wolves in order to defend yourself from nymphs and melee, as well as sylvan to attack using bows.
Nature Mastery Skills
- Mastery Bar (24 points)
- Call of the Wild (16 points) followed by Maul (12 points) The”Survival Instinct” (9 points) > the Strength of the Pact (12 points)
- Heart of the Oak (12 points) > the tranquility of Water (1 point) > Permanentity of Stone (6 points)
- Sylvan Nymph (16 points) -> Overgrowth (12 points)
4. Rogue mastery Build Guide
Rogues are killers with a great edge due to their various types of dexterity-based harm (pierce or bleeding or poison) and the wide array of deadly abilities.
The main attribute of this build is dexterity as well as strength, which are required to fulfill the requirements of weapons.
Rogue mastery skills
- Mastery Bar (32 points)
- Calculated Strike (8 points) = Lucky Strike (6 points)
- Lethal Strike (12 points) = Mortal Wound (8 points)
- Lay Trap (16 points) > Rapid Construction (8 points) • Improved firing mechanism (8 points)
- Anatomy (8 points)
- Open Wound (12 points)
- Blade of Honing (6 points)
- Flash Powder (8 points)
- Envenom Weapon (12 points) -> Nightshade (8 points) -> Toxin Distillation (12 points) -> Mandrake (8 points)
Recommend for Cross Class Mastery
Warfare Assassin Builder Guide
The Assassin upgrade makes your Rogue more deadly by giving the ability to dual use weapons and strike faster.
Advanced Warfare Skills
- Mastery Bar (32 points)
- Training for Weapons (6 points)
- Dual Wield (6 points) Then Hew (6 points) Then Cross Cut (6 points) Then Tumult (6 points)
- Dodge Attack (8 points)
It’s your choice on where you should put the remaining points of skill.
5. The Warfare Mastery Building Guide
Warrior is the main physical damage dealer in Titan Quest. The majority of this skill is in the form fundamental attacks, as well as passives. This is the reason why war mastery is an excellent choice for newbies.
Combat Mastery Skills
- Mastery Bar (32 points)
- Attack (8 points) Then Ignore Pain (6 points) Then Hamstring (6 points) > Ardor (6 points)
- War Wing (8 points) > Lacerate (8 points)
- The Weapon Training (6 points)
- Dual Wield (6 points) Then Hew (6 points) > Cross Cut (6 points) > Tumult (6 points)
- Combat Rage (12 points) Then crushing Blow (12 points) > Counter Attack (12 points)
- Dodge Attack (8 points)
- Battle Standard (10 points) to Triumph (6 points)
for Cross Class Mastery
Rune: Berserker Build Guide
Berserker is a formidable power on the battlefield. The closer it gets to the edge of being killed, the violent it gets.
Be cautious as Energy Armor consumes a lot of energy when it is used at higher levels. Don’t overdo it unless you’re sure your energy level is sufficient to support it.
Running Mastery Skills
- Mastery Bar (32 points)
- Rune of Life (6 points)
- Ackless Offensive (12 points)
- Sacred Rage (10 points) = Furyening Force (6 points)
- Energy Armor (8 points)
- The Runeword is: Feather (6 points)
It’s your choice to decide where you will put the remaining points of skill.
6. Earth Building Mastery Guide
Pyromancer is adept at destroying an entire group of foes. One of the skills that it is well-rounded can be the Volcanic Orb. This has excellent area of impact and an extremely short recharge time. It is also possible to cast this skill from any area on your screen, which allows you to kill your enemies from an appropriate distance.
Because this build is a type of caster the primary characteristic is its intelligence. Make sure to put dexterity points only to fulfill armor requirements.
Earth Mastery Skills
- Mastery Bar (32 points)
- Volcanic Orb (12 points) > Conflagration (8 points) Then, fragmentation (12 points)
- Flame Surge (12 points) > Barrage (8 points) Then Flame Arch (12 points)
- Eruption (12 points)
- Stone Form (12 points) -> Molten Rock (8 points)
- Volatility (12 points)
- Earth Enchantment (12 points) Then Brimstone (1 point) > Stone Skin (10 points)
- Shield (12 points) Shield (12 points)
- Summon Core Dweller (16 points) -> Inner Fire (8 points) -> Wildfire (12 points) -> Metamorphosis (8 points)
for Cross Class Mastery
Drea Drea Build Guide for Evoker Building Guide
Evoker is able to fix the energy and regeneration issues for this build, with the aid from Trance of Convalescence. This skill also helps absorb certain damage, which adds greatly to the survival of your character.
Dream Skill Mastery
- Mastery Bar (16 points)
- Relative Trance (12 points)
It’s up to you on where you should put the remaining points of skill.
7. The Spirit Mastery Building Guide
Theurgist has the ability to summon Liche King, the potent Liche King that is able to cast spells of multiple types that include life steal.
For dealing with bosses the Summon Outsideris your ultimate weapon. The only drawback to the skill lies in its incredibly prolonged recharge period. This is the reason why you should keep this skill in mind for boss battles.
As this is a type of caster the primary characteristic is its intelligence. Make sure to put dexterity points only in cases of armor requirements.
Spirit Mastery Skills
- Mastery Bar (32 points)
- Ternion Attack (12 points) -> Arcane Lore (6 points)
- Summon Liche King (16 points) > Death Nova (12 points) > Wraith Shell (12 points) > Arcane Blast (16 points)
- Life Drain (12 points) -> Cascade (10 points)
- Death Ward (8 points)
- Summon Outsider (16 points)
- Circle of Power (12 points)
Recommend Class Mastery Class Mastery
Dream God’s Own Building Guide
Diviner Darkens this build because Dream is well-suited to Spirit.
It’s got passive abilities that increase the damage to vitality.
It allows you to call it the Nightmare companion with the capability to enhance all your pets.
Finally, Trance of Empathyworks exceptionally well with pets.
Dream mastery skills
- Mastery Bar (32 points)
- Summon Nightmare (16 points) > Hypnotic gaze (1 point) Then Master Mind (8 points)
- Lucid Dream (8 points) -> Premonition (6 points) -> Temporal Flux (5 points)
- The Trance of Empathy (12 points)
Nature Awakener Building Guide
Soothsayer offers you more friends for summoning (wolves and sylvan nymphs) and also has a helpful tool known as Refresh. This drastically minimizes the time it takes to recharge the abilities you’re currently charging.
Note the fact that Refreshand Summon Outsider are excellent additions to this build.
Nature Mastery Skills
- Mastery Bar (32 points)
- Call of the Wild (16 points)
- Sylvan Nymph (16 points)
- Freshen up (12 points)
- Heart of Oak (12 points)
8. Defence Mastery Build Guidance
The Defender does not limit itself to tanking. It’s also capable dealing out a significant amount of physical damage during melee combat making use of its shield as weapon.
The main attributes of this type of build are strength, dexterity and overall health.
Defense Skill Mastery
- Mastery Bar (32 points)
- Batter (12 points) >+ Rend Armor (12 points)
- Shield Smash (6 points)
- Pulverize (6 points)
- Ability to Disable (6 points)
- Shield Charge (1 point)
- Colossus Form (1 point)
- Battle awareness (12 points) Then Focus (6 points) Then Iron Will (6 points)
- Rapid Recuperation (8 points)
- Adrenaline (12 points) + Resilience (6 points) Then defensive reaction (8 points)
- Rally (6 points) > Inspiration (1 point) Then Indignation (5 points)
- Armor Handling (6 points)
Class Mastery Class Mastery
Warfare The Conqueror Building Guide
Conqueror forms the main line on the battlefield. It is able to combine high defense while dealing an avalanche of physical harm.
Advanced Warfare Skills
- Mastery Bar (32 Points)
- Attack (8 points) Onslaught (8 points) Ignore Pain (6 points) Then Hamstring (6 points) > Ardor (6 points)
- The Battle Rage (12 points) Then Blow (12 points) -> Crushing Blow (12 points) Then Counter Attack (12 points)
- The Weapons Training (6 points)
9. The Dream Mastery Builder Guide
Seer is one of the most effective set of burst abilities to be found in. It includes its melee Phantom Strike, the range Distortion Wave as well as the Distort Reality. But Seer doesn’t stop on burst damage alone. Seer’s mastery of dreams can swiftly finish off garbage mobs or other enemies by using Trance of Wrath..
If you haven’t noticed the primary type of damage of this build is an electrical burn. This means that intelligence will be the most important attribute of this build. The most effective equipment is an assault weapon such as Phantom Strike, as well as a shield for additional defense. That means that you’ll have to place certain attribute points to the strength.
Dream mastery skills
- Mastery Bar (32 points)
- The Trance of Wrath (12 points)
- The Distortion wave (12 points) > Chaotic Resonance (8 points) > Psionic Impmolation (12 points)
- Phantom Strike (12 points) -> Dream Stealer (8 points)
- The Distortion of reality (12 points) = Temporal Rift (12 points)
- Lucid Dream (8 points) -> Premonition (6 points) -> Temporal Flux (6 points)
- Distortion Field (8 points)
The Recommended for Cross Class Mastery
Storm: Prophet Build Guide
The skills of prophets can aid in the increase of your electrical burn damage.
With the launch of Titan Quest Anniversary Edition The electrical burn has also been impacted by the bonus to elemental damage. This is why this version is maxed out Eye of the Storm from the Summon Wisp.
Storm Mastery Competencies
- Mastery Bar (32 points)
- Storm Nimbus (1 point) Then Static Charge (12 points)
- Spell Breaker (1 point) -> Spell Shock (1 point)
- Summon Wisp (1 point) > Eye of the Storm (8 points)
- Squall (1 point) = Blindness (6 points)
- Energy Shield (12 points) + Reflection (8 points)
It’s up to you on where to place the remaining points of skill.
10. Storm Mastery’s Build Instructions
Stormcaller comes with an extremely strong Stormcaller has an extremely powerful Ice Shardwith the speedand the Torrent.
Maximizing Torrent first prior to Ice Shard will allow you to keep more energy for the beginning stages without sacrificing your offensive ability.
Storm Mastery Competencies
- Mastery Bar (32 points)
- Ice Shard (12 points) > Velocity (8 points) Then Torrent (8 points)
- Summon Wisp (16 points) > Eye of the Storm (8 points)
- Storm Nimbus (1 point) to Heart of Frost (8 points)
- Squall (1 points) > Blindness (6 points)
- Energy Shield (12 points) + Reflection (8 points)
- Storm Surge (12 points)
- Spell Breaker (1 point) -> Spell Shock (1 point)
The Recommended Class Mastery Class Mastery
Defense: Paladin Buid Guide
Paladin My personal favorite cross-class ability for this build since it is able to effectively play the role of caster as well as tank together.
The ability of this build to tank can be compared to Torrent which comes from Ice Shard because the ability is more damaging in melee.
Defense Skill Mastery
- Mastery Bar (32 points)
- Armor Handling (6 points)
- Battle awareness (12 points) Then Focus (1 one point) Then Iron Will (6 points)
- Rapid Recuperation (8 points)
- Adrenaline (12 points) = Resilience (6 points)
- Rally (12 points) > Inspiration (6 points) > Refusal (12 points)
- Colossus Form (4 points)
Nature Druid Builder Guide
Druid provides you with a new friend with Sylvan Nymph, which deals elemental damage as well. This increases the power of the Eye of the Storm buff that comes from Wisp.
Skills for Nature Mastery
- Mastery Bar (32 points)
- Sylvan Nymph (16 points) -> Overgrowth (12 points) -> Nature’s Wrath (12 points)
- Heart of the Oak (12 points) > of Water (6 points) -> of Water (6 points) The Permanence of Stone (6 points)
Add your remaining points to your skills in one of two options: Call of the Wild or Regrowth.
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