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Hunt ( Final Fantasy XII)
Hunts (moburisuto, Mobu Risuto?) are a collection of sidequests found in Final Fantasy XII where the player defeats powerful monsters , which usually cause problems for the public of a village or tribae or, in some cases, just one individual. The creatures being hunted are known as ” Marks” and sometimes, ” Elite Marks“. There are 45 hunts available for players to complete. NPCs can join hunts in order to aid the player’s group.
Hunting is a great way to earn the experience points or LP as well as receive various rewards, like new equipment as well as uncommon treasures. If the player is able to complete every hunt in the order they’re available, they could encounter the main story area and bosses less difficult. However, some hunts may be quite difficult to complete in the section of the game when they first appear.
Procedure
Hunt starts.
If a player is able to obtain information on the Mark via a notice board on a notice board within the town, or even the Elite Mark that is from Montblanc the player must track down the petitioner, and then talk to the petitioner to accept the Hunt. Then, the player has to find the Mark as per the instructions or hints given by the person who petitioned then take it down. it.
Certain hunts require players to perform other tasks, like gifting the items they have acquired to specific recipients. After completing the hunt the hunter must report to the person who petitioned, and the person offers rewards. Every hunt has a unique reward, but it’s not disclosed until the hunt is completed.
Hunting board locations (ff12 hunts)
Hunt board at Rabanastre.
The information on regular Marks can be available on boards throughout the Ivalice. Every board is equipped with the same bills, which means that the player is able to check whether any new hunts have been added on any board in the world.
- Rabanastre – the Sandsea tavern. Montblanc at the Clan Centurio headquarters will also inform the player about Elite Mark hunts.
- Nalbina Fortress – Jajim Bazaar.
- Bhujerba – the Cloudborne Bar.
- Phon Coast – Hunters’ Camp.
- Archades – Granch’s Requisites.
- Balfonheim Port The Whitecap Tavern.
Marks
Hunt bills.
Marks’ difficulty rises exponentially with each rank. Parties with little experience should start with lower-ranking marks. The top marks at level VII can be to be challenged by the character levels higher than 40. Marks typically excel in one area, e.g. defense, and typically possess just one, if not two, unique skill or ability, that can be quite destructive if they are not properly addressed.
Read More : Final Fantasy IX Walkthrough and Strategy Guide
Elite Marks
An example of a bill (this version is intended for Gil Snapper.)
The Elite Marks are more risky than regular Marks with similar quality. The charges are for Elite Marks are given by Montblanc following Vaan is accepted into the Clan Centurio (by attending the clan’s headquarters in the northern part of Rabanastre following having participated in the Rogue Tomato hunt). Although Montblanc informs the participant about his Elite Mark, in most situations, he acts only as a mediator, and the hunter still needs to speak to the petitioner in order to agree to the hunt. So, the role of Montblanc is exactly the same as that of a petitioner.
Elite Marks generally have several exceptional attributes and abilities. For instance it is known that the Rocktoise can increase the current level of its owner multiple times throughout battle. Likewise, The Trickster is which is a huge pure white chocobo that is invisible (though it is still possible to be able to see its outline as they get close enough) which makes it impossible for characters to attack the animal until it becomes visible once more. Certain, like Gilgamesh, Shadowseer Gilgamesh, Shadowseer, and Yiazmat are even have the “boss” HP bar.
Hunting order
The following list is intended for the hunts that are available in The Zodiac editions from Final Fantasy XII (the exclusive Japan-exclusive International Zodiac Job System and the Zodiac Age version). The number displayed next to the hunt may not necessarily reflect the actual hunt’s number if players are missing hunts between.
Hunt 01: Red and Rotten in the Desert
Rogue Tomato – Rank I
Red & Rotten in the Desert is the very first Hunt of the game and is essential since it is an integral part of the narrative. The Hunt involves locating the Rogue Tomato to find Tomaj. It’s completed during your initial visit at Rabanastre.
Petitioner
The person who is petitioning of the Hunt Tomaj is Tomaj who is located at The Sandsea Tavern within Rabanastre (East End).
Mark Location
The Rogue Tomato is situated on the ledge close to the entrance to Dalmasca Estersand leaving Rabanastre. Make sure you get rid of the Wolves that are scurrying about nearby so that you don’t end up being confronted by two enemies during the course of your fight with the Mark.
Level: 2
HP: 134
Steal: Pebble, Fire Stone, Potion
There’s not much to do in the very first Hunt battle. Make Vaan utilize regular attacks against his Rogue Tomato and use a Potion to boost his HP if it is too low. If his HP is too low, the Rogue Tomato will disappear when its HP is at 50%, and then fall to the bottom of the cliff, not too far from. Continue to follow it and complete it for the final Hunt.
The battle video from Zodiac Age version is included below. Zodiac Age version is included below.
Vaan will take one of the Galbana Lilies in a short scene after the battle. Return to Tomaj to finish the Hunt. The rewards include:
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