Dragon Quest IV Chapters of the Chosen (originally Dragon Warrior IV when North American) is a role playing video game. It’s the fourth installment of the Dragon Quest game series by Chunsoft, published by Enix, the first in the Zenithian Trilogy. It was originally released for Famicom on February 11, 1990 in Japan.
Heartbeat for PlayStation recreated the game and eventually made it available as an Ultimate Hits. ArtePiazza developed another remake for the Nintendo DS. This was released in Japan on November 2007, and internationally in September 2008. A version based off the Nintendo DS Remake for Android and iOS, was released in 2014.
Dragon Quest IV stands out from the rest of Dragon Quest series in that it breaks the game down into five chapters. Each chapter is focused on a different protagonist. The Hero’s future companions are the protagonists of the first four chapters. While the Hero is the Hero, the fifth chapter tells the story from his perspective. This brings all the characters together on their journey to save our world. The PlayStation remake includes a sixth chapter. This chapter is also preserved in the DS remake.
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Dragon Quest IV, Chapters of Chosen Complete Walkthrough
This is Dragon Quest IV’s complete walkthrough. This walkthrough is not meant to be a guide. Instead, it guides you along the path but lets you explore the towns. Although I do cover any difficult spots or puzzles, the rest of the journey is entirely yours.
Dragon Quest IV: Chapter 1 Walkthrough
Clear out the barrels and containers in the room before you begin the game. You will need 3 Gold Coins, a Seed of Strength and Medicinal Herb. You can exit the north once you are done. You can smash the barrels to make an Antidote Herb, then cross the bridge. You will be greeted by a frog and you can then enter the basement from which you just came. The frog is real. Talk to the red-haired girl who you find in the basement.
Your Hero’s home is located in the westernmost portion of the village. Once Eliza has spoken to you, you will be able to enter the building and talk with the man sitting at the table. This will make the story more interesting.
If you are unfamiliar with the mechanics of this game, here’s a quick summary: For the first part of the game, you’ll switch between four characters. Each character will have their own adventure, and you’ll finish them all. After that, you’ll switch back to the Hero and your entire party will be joined together.
Each of the adventures will not take too long, but you will need to grind some when you gain control of a new player. It is common to save the Seeds of Strength/Wisdom and other items until you gain control of the Hero. Once you do, you can then use all of them.
Once Ragnar is under your control, the King will explain everything. Ragnar has put out an AMBER warning on some children. Now you have to go and rescue them. Southeast of Ragnar, you’ll find a Medicinal Herb hidden in a drawer. Once that is done, leave the castle.
Although I won’t direct you to all the treasures in every town, this guide will help you find the important ones. This town has many barrels and pots which you can smash for valuable items. There are also drawers or bookshelves. The R + L buttons can be used to rotate the Camera if you have trouble locating your destination.
You will find a building just south of Church with a lady who is seen in my screen-shot below. She walks out front during daytime. Please speak to her! It’s essential for story advancement. Just outside the door, you will find a chest containing a Seed for Strength.
After you’re done, it’s time to go out and do some grinding. In the next 20-30 minutes, you will want to go outside to grind. If you feel too sick to go to the Inn for healing, the Church can help you.
Once you have enough money, go to the armorshop and get some headgear. Spend the rest of your Medicinal Herbs on the item shop. Once you feel comfortable enough to venture far from town, rest at Inn. Next, continue northwest out of town until you come across a cave (shown below).
Burland Stories Requirements
– Meet Aigneas, Angus’s wife
Burland Cavern has two treasure chests. One contains 40 Gold Coins while the other holds a Medicinal Herb. The northern section contains the staircase to exit the dungeon. Just a bit east of Burland Cavern’s exit, you will find Strathbaile.
There are some items you can collect in this small town. They are hidden in drawers, bookshelves, pots, and barrels. To help move the story forward, speak to Angus, a prisoner in basement. The steps to the basement are located in the northeastern corner of the town near the Church.
As shown in the screen shot below, to speak to Angus, you need to open up the menu and then select “Talk”. Otherwise, you will only interact with the doors and not be able to communicate with him.
Read More :Dragon Quest V: Hand of the Heavenly Bride Guides and Walkthroughs Guides (Updated)
Strathbaile Story Requirements
Angus, a prisoner in the basement, is available for conversation
– (After Talking with Angus). Go to Burland and talk with Aigneas. Bring her back to talk with Angus.
After speaking with Angus, it’s time to return to Burland. You’ll need to talk to Aigneaus. She will be a noncombattant and joins your party. You should return to Angus Strathbaile. Angus will be reunited with his wife when he has his memories back.
Our next destination lies southeast of Strathbaile, in the forest. Be sure to get fully healed before leaving town. Also, ensure you have enough Medicinal Herbs so you can fight at least 20-30 rounds. There will not be a map and the next dungeon may be quite confusing.
You can simply walk through the forest to the southeast of Strathbaile to find a new area that has a purple river and a well from which you can fall to the north. To proceed, drop into the well.
As you move through this dungeon, you will see a message saying “Over Here”. The screen shot to the right shows you how to follow this message to Healie the healslime. Healie isn’t a requirement, however, he’s a huge help since Ragnar is unable to heal himself without a Medicinal Herb.
The Hidden Playground Requires a Story:
Grab Talaria from Treasure Chest at the Dungeon
– Contact Healie to invite him to your party
One floor higher than Healie is where you’ll find the treasure chest that has the Talaria in. This is the item which brought us to this dungeon. In the screen shot on the right, you can see where this chest is located. I believe that it is also called Winged Shoes in an earlier version of the game.
Strathbaile will be grateful that you have the Winged Shoes and Healie with you. Keep going up until the pit that you want to enter is reached. The staircase will lead to the next room, which has tons of treasures.
After you have healed up, go back to Strathbaile. Continue westward to Strathbaile Tower. Simply stand at the water’s edge as shown in the screen shot below. Once you have done that, go into inventory and get the Talaria items from the previous Dungeon. This will allow you to fly up the tower.
If you arrive at the top, try speaking with the boy next to the monster. The monster will then retreat inside. Navigating around the tower is easy. You can find treasure chests by going down. One of these treasure chests has a Cautery Sword that has more attack potential than any other weapon. You should immediately get it if you find it.
Continue going down until the basement is found. It contains the kid and the creature we first saw. The old man on the stone wall will also be there. Talking to this man will result in a boss fight. So heal up!
I recommend taking out Winky first and then focusing on the boss. Although the fight shouldn’t be too difficult for you, if the goal is to grind gold to purchase gear, then you should be at minimum level 9 or 10.
After defeating the boss, ascend one floor to exit the tower. You’ll find yourself on the ground floor outside. Use the Talaria to send you to the top, where you can turn right and walk away. This will bring you back to the side of Strathbaile’s river.
You can return the kids to Strathbaile after which you can return to Burland. The Chimera Wing allows you to quickly and easily shoot to Burland. For Ragnar’s last reward, talk to King Burland.
Dragon Quest IV Walkthrough- Chapter 2
Alena, a young girl, begins a new journey. This chapter is set in Zamoksva Castle located in Zalenagrad. Once Alena is yours, you will need to search the entire castle in order to find items you can use during your adventure.
Kiryl is also available for questions while you are exploring the castle. He can be found on the ground-floor in the Church portion of the castle. This will cause Alena’s construction man upstairs to leave.
Follow Alena to her room. You will see a hole in a wall covered with planks. It’s easy to break through and you’ll reach the castle. Jump down to ground and you’ll find that two people are coming out of the same hole at the castle as you. They will be there with you on your adventures.
Story requirements for Zamoksva Castle
– Kiryl can be reached in the church
– Head to Alena’s Room. Break through the boarded wall.
After you leave the castle, the World Map will show you the location of Zalenagrad. This should be your first destination. The Weapon Shop owner will have a single Seed for Agility, which you can find in the town’s barrel. An armor shop is also located in the town. This will be a good place to stop by if you have money to buy items before heading to the dungeon to the north. Headgear offers good value for money and is highly recommended for your team.
What you should do is grind outside Zalenagrad to level up your team to 3 +. Once that happens, you can equip some armor pieces onto your team. Tabarov is the next place that we should go. It is located northeast Zalenagrad.
Anastasia (she is located in Tabarov’s building above the Inn) will help you get the Seed of Agility. Anastasia and her father are the ones who will talk to the priest. Once you’re ready to fight the monster, go to the Church in the town and speak with him.
Tabarov’s Story Requirements
– Talk to Anastasia (western construction)
– Talk with Anastasia (eastern building).
– Tell your priest you are prepared to fight the monster
I recommend that you reach at least level 5 before moving forward. Or, if you prefer to save before fighting the boss, just do so and keep trying until you defeat him. You can take out your weaker party members in one round, although it isn’t difficult.
The boss fight is a great opportunity to focus your attention almost entirely on the Foo Dogs, and get rid of them as fast as you can. Borya, Kiryl and all three of their enemies can attack them in one turn. They will be dead within 3/4 HP.
Master Kung has a lot of power so keep everyone over 1/2 health with Kiryl. Then, use melee to reduce him to ashes. This is all there is! You’ll be back at Tabarov once Master Kung has been defeated. The Item Shop will reopen. This is where you can shop if necessary. Otherwise, continue north to Vrenor (through the church). This small town lies to the northeast of Tabarov. There are monsters along the route so be careful.
Once you arrive in Vrenor, you’ll need to take the elevator to the second story of the Inn. This is where you’ll stop a kidnapping. Follow the kidnappers to get out of town and then return to Vrenor. You’ll now be able stay at Inn. This is what you’ll likely need after our journey.
The boy walking around the fountain at the center of Vrenor is your best friend. He will tell you all about the Ransom Letter that his dog found. Talk to him and then the man in the building at northernmost part of town. This is the Cemetery. We’ll be next stopped by him to learn about the bracelet found in Vault of Vrenor.
Story Requirements For Vrenor
– Watch the scene on the second floor, and leave the town.
– Discuss the Ransom Note with the boy who lives near Vrenor’s well
Talk to the man at the northern end of Vrenor for more information about the Sparkly Bracelet, Vault of Vrenor
First, do some grinding before moving on to the Vault of Vrenor. I recommend grinding around Vrenor to get your party up to level 8 or 9. This is going to take time. Once you are done grinding, you can return to Tabarov to make some more armor/weapon purchases at the Item Shop.
Note Hunter’s Bow may be purchased at Tabarov’s Item Shop. You can use it on all members of your group. It will increase your damage output by doubling every melee attack. We strongly recommend that you buy one for each character.
The Vault is located south of Vrenor. Below is a screen shot that will help you get started.
The Vault of Vrenor has a lot of Treasure Chests. However, the Amulet of Transmutation is the only item that you will need to access the vault. This item can found on the second level of the dungeon, located at the southernmost end (shown above in my screen shot).
Once you have obtained the Amulet of Transmutation go to Vrenor. Then, wander around the town until it’s dark. Three NPCs, located in Vrenor’s northern cemetery, will appear when the sun sets. These guys will ask for the Thief’s Key in return for the Amulet of Transmutation.
Notice: A Seed of Life can be found in the garden at the southern end of town. During the day the priest blocks the road, but at night he doesn’t.
The Thief’s Key will allow you to stay the night at the Inn once you have been granted it. The Weapon Shop will be open in this town. My only recommendation is to purchase the Iron Lance, which I believe is the best upgrade for Kiryl. This assumes everyone already has a Hunter’s Bow.
No matter your decision, after you leave town, head south past Vault of Vrenor and reach Desert Bazaar. The small village in the middle of the large desert. The town is home to an Armor and Weapon store that sells many different upgrades for your squad. It is up to you to decide if you wish to buy them right away or when you return.
You will need to run around to make the storyline progress. This starts with the Desert Bazaar. The guard stops you when you attempt to enter the tent in the desert bazaar’s west corner. He tells you your father is ill, and that you must return him.
To return to Zamoksva Castle, the fastest way is to use a Chimerawing from your inventory. You will find the King’s room. Talk with the advisor, the man wearing purple. He says to you to contact Starek in the castle’s back near the garden. Starek is found in Alena’s room through the hole. You can reach him by entering the blue door at the bottom of the stairs. Starek can be found in this room.
Story Requirements Desert Town – Desert Tower
– Go to Desert Town’s large tent and get stopped by a guard.
– Proceed to Zamoksva Castle to speak with the advisor.
– You can speak to Starek behind the castle
Josef Starling is available in the neighboring town, on top of Church’s balcony.
Starek advises you that Josef Starling should be contacted in the village to the west of Zamoksva Castle. Josef is shown on my screen above, sitting on the second floor balcony. You can speak to him, and he tells you that he got his voice from drinking a potion which he bought in the Desert Bazaar.
Chimera Wing? Yes, you guessed correctly. If you want to talk to the lady at the Item Shop, then go back into the Desert Bazaar. She’ll direct you southwest of the Desert Bazaar, to the Desert Tower. Prior to entering this dungeon, it is recommended that at least 10 levels be reached. If you aren’t at least level 10, you should spend some time grinding before proceeding.
You’ll find the Inn through the double yellow/brown entrances on the Desert Tower’s first floor. If you need help finding the exact location, the L + and R buttons will allow you to rotate your camera. This is basically what you should do in the dungeon. Run around collecting treasure chests, and leveling up. The dungeon doesn’t require much effort so don’t worry about needing guidance. Borya has an Evac ability that can be used when Kiryl runs out of MP. You can also sleep in Inns.
Once you are done with the place, you can go up to the top to find two elf women. The elf girls will drop some nectar before you leave the area. Grab it now and Evac. The nectar is now in your hands. Return it to your dad and have it handed to him. Borya’s Zoom spell can be used to allow you to leave the continent.
You can zoom in on Desert Bazaar to the east. There is a small dome-shaped building that will allow you teleport across the waters. In my screen shot, you can see the castle town Endor to the south.
We’re at the end. All you have to do in Endor is to speak to the King about his plan for a colosseum win. After that, participate in and win the match. You should be at least level 14 in order to do this. Also, you should stock up on Medicinal Herbs that Alena has.
The colosseum matches will not be difficult. Alena will only be your control for each fight. You will mainly be spamming regular attack after attack. You will have the option of healing with any Medicinal Herbs during each fight.
Once you have won the tournament, return to Zamoksva where the castle is deserted. Like we do, you will travel through Alena’s castle and back out from the hole in Alena’s bedroom. Return to the map world to close Alena’s Chapter.
Locked Door locations (Thief’s Keys, Magic Keys & Ultimate Keys)
You will find three keys in this Dragon Quest game that will unlock many doors. The Blue Doors can be unlocked by Thief’s Key, the Magic Key will unlock all Red Doors, and the Ultimate Key can unlock every locked door.
Dragon Quest II Locked Blue Door Locations
This guide shows you where every Locked Blue Door is located in Dragon Quest 4. These doors will only be open if the Thief’s Key is obtained during Alena’s chapter. Or you can use Femiscyra’s Ultimate Key.
Click the links below to go to the guides for Magic Key/Ultimate Key locations.
These doors do not have any chests but they do have an armor shop which sells Liquid Metal Armor. This armor is some of the finest in the game. These armors can be purchased for two – one for your Hero as well as one for you Healer, if you are able to afford them.
It is the best defense armor available in the game and will reduce damage taken by magic attacks. Screen shot: I am upgrading my Hero’s Dragon Mail armor to Liquid Metal Armor.
Zamoksva is Alena’s hometown
This set of doors can found on the upper floors in Zamoksva Castle. They are right next door to Alena’s bedroom. You need to know the location well as you can only escape from Alena’s castle by climbing up and jumping over the wall.
Treasure Chests – Items
Chimera Wings Seed of Magic
30 gold
Burland Castle First Floor (Ragnar’s home town).
Burland is only reached twice, and you will be passing by these treasure chests each time. They are also hard to miss, so I’d say they are another great set. You can’t go wrong with these goodies!
Treasure Chests:
Mini Medal
Iron Helmet
Seed of Life
Seed of Agility
Seed of Strength
750 Gold
FemiscyraBlue Doors in Throne Room
This quest will require you to find these two doors. They are visible from nearly any position on the castle’s top floor. Femiscyra can be reached by those who are trying to collect the Zenithian Armor. This town is also where the Ultimate Key is located.
Treasure Chests – Items
Leather Dress
Seed of Agility
List with Locked Red Door Keys
This guide is a listing that shows you the locations for every Locked Blue Door in Dragon Quest 4. These doors will only be open if the Thief’s Key is obtained during Alena’s chapter. Or you can use Femiscyra’s Ultimate Key.
Click the links below for a guide to the Magic Key/Ultimate Key locations.
Endor Armor Shop (Liquid Metal Armor)
They do not have chests but they do have an armor shop which sells Liquid Metal Armor. This armor is considered to be the best, and it costs 35,000G per piece. These armors can be purchased for two if your budget allows. One for your Hero, the other for you Healer.
It is the best defense armor available in the game and will reduce damage taken by magic attacks. Screen shot: I am upgrading my Hero’s Dragon Mail armor to Liquid Metal Armor.
Zamoksva is Alena’s home village
This set of doors is located on the upper floors in Zamoksva Castle and right next door to Alena’s bedroom. It is important to know the location, as it is the only way to get out of Alena’s castle.
Treasure Chests items:
Chimera Wing
The Seed of Magic
30 gold
Burland is only reached twice, and you’ll pass by these treasure chests each time. They are also hard to miss, so I’d say they are another great set. You can’t go wrong with these goodies!
Treasure Chests – Items
Mini Medal
Iron Helmet
Seed of Life
Seed of Agility
The Seed of Strength
750 Gold
FemiscyraBlue Doors in Throne Room
These doors are almost impossible not to see while exploring this town. They are visible from nearly any position on the upper floors of this castle. Femiscyra can be reached by those who are collecting Zenithian Armor. You can also get the Ultimate Key from this town.
Treasure Chests – Items
Leather Dress
Seed of Agility
Dragon Quest IV Ultimate Door Locations
This guide is a list of the locations for every door you can open using the Ultimate Key in Dragon Quest 4. The Ultimate Key is available during Chapter 5. This key can be found in Femiscyra which is located east of the mountains.
Click the links below to go to the guides for Magic Key/Thief’s Key lock doors.
Strathbaile Prison Mini Medal
The Ultimate Key is needed to access this Mini Medal. Strathbaile can be reached via our Zoom list. Strathbaile prison is located in the northeastern area of town. It’s between the armor/weapon shop and the Church. You will find the Mini Medal in a small pot in the cell.
Items to search:
Mini Medal
Ballymoral Prisons
Zoom over Endor to travel north to Ballymoral. In the day, you can enter Ballymoral castle. This area is surrounded by two guards that you’ll have to dodge, but there are plenty more goodies that will make the hassle worthwhile.
Note: Be sure to rotate your camera while you are here. The treasures may be out of sight if you don’t.
Items to search:
Horse Manure
Mini Medal
Seed of Magic
Seed of Life
Casabranca is located in the Castle
This is the first place you see when you start the Hero’s chapter. This is the town that you will most likely find in your Zoom list. It makes it very easy to get back here. The large, metal gate that you need to unlock the castle’s northern portion will be located there.
Items to Locate:
Prayer Ring
Mini Medal
350 Gold
Porthtrunnel’s Inn
Zoom to Porthtrunnel, and you will find the Inn. You will find a large door made of metal upstairs that you can open using the Ultimate Key. There is also a Treasure Chest inside that contains a massacre knife.
Items to find:
Massacre Sword
Lakanaba Torneko’s Home Town
These Treasure Chests are located in the same Weapon Shop Torneko worked at when we did his Chapter. The basement has a locked metal entrance with three chests.
Items to search:
Chain Sickle
Seed of Strength
Icicle Dirk
Havre Leon – Prison Cells
The town’s prison cells can be found in the northeastern area of Havre Leon. Smash the pots in each of the three prison cell to obtain all the loot.
Items to search:
2 Mini Medal
The Seed of Power
Vrenor Cave – Lightning Staff
A switch can be found in the bottom treasure chest of Vrenor Cave, where you first discovered the Sparkly Bracelet. This switch will allow you to descend into another part the dungeon previously unaccessible.
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